Since my last post I've made good progress. I found a better ship image, drew an ocean tile that looks better than straight dark blue, and I can move the ship around discretely by squares. Currently the ship can move around a 7x7 grid. When he hits one of the poles he can't go any further, and when he goes off the end of the screen, he appears on the other side.
To get to where I hoped to be at 0.1 I need to implement the following:
- Expand the map to a size greater than what I can display in a 7x7 window
- Keep the screen centred on the ship unless he approaches a pole
- Add greyed out unexplored squares that are revealed when the ship is next to them
So that should keep me busy for the next week or two, hopefully I'll also layout the project development milestones so I can break up the project into manageable chunks. Currently I find myself wanting to work on every feature at once and as a result spend a lot of time finishing very little.
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