I am sad to say not much has been developed in the past week though not to say I have not given the project any attention. I'm still wrapping my head around the object oriented platform, method overloading, inheritance, and other ins and outs of java. Java in a nutshell has proved to be a handy reference. I've also found a great tutorial online that supplements it quite nicely. For anyone curious, it is here.
This tutorial sets up a GUI, which I'll then morph into build 0.1 of the game. My goal for 0.1 is to have a ship that the user can move around the ocean. Should be simple enough. Looking forward to 0.2, I'd like to incorporate the land and the ice where ships can't sail, discrete turns, expeditions, home port, and the inventory system.
To put a timeline to my goal, I'd like to draw a blue ocean by next week. Wish me luck!
No comments:
Post a Comment