Found another great tutorial. Rather than copying it verbatim I'm using it as an example. It is a recreation of space invaders and can be found here. They do some interesting things with resource management and I've learned about learned a fair bit about loading images into Java.
Also, I found an interesting article about game loops and screen refreshing. That article is here. The original exploration had very little animation, and a very blocky refresh rate. It will be simple enough to recreate, and not much harder to smooth out.
As with most ventures I find I keep hesitating during startup. I keep falling back to doing more research into Java game programming instead of moving forward with my best guess. I need to remind myself there is no cost associated with failure and I can always go back and optimize later.
Currently I'm opening up a window, but not putting anything on the screen.
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